В первой части исследования мы узнали, что новые API пока не оправдывают ожиданий. Владельцы мощных сбалансированных систем ничего не теряют, по-прежнему играя под DirectX 11, а старые GPU NVIDIA обновление API попросту оставило за бортом. Но не будем спешить с выводами, ведь тестирование на слабом CPU принесло куда более яркие результаты!
⇡#AMD Radeon R9 390X
1920 × 1080 (4C@2.5 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon R9 390X (Direct3D 11) |
AMD Radeon R9 390X (Direct3D 12) |
AMD Radeon R9 390X (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
27 |
40 |
37 |
Battlefield 1 |
TAA |
78 |
86 |
|
Deus Ex: Mankind Divided |
Выкл. |
47 |
53 |
|
DOOM |
TSSAA 8TX |
74 |
|
138 |
Rise of the Tomb Raider |
Выкл. |
64 |
68 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
48 |
51 |
|
Total War: WARHAMMER II |
Выкл. |
31 |
32 |
|
Макс. |
|
|
48% |
86% |
Средн. |
|
|
14% |
62% |
Мин. |
|
|
3% |
37% |
1920 × 1080 (8C@4.0 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon R9 390X (Direct3D 11) |
AMD Radeon R9 390X (Direct3D 12) |
AMD Radeon R9 390X (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
42 |
51 |
47 |
Battlefield 1 |
TAA |
89 |
91 |
|
Deus Ex: Mankind Divided |
Выкл. |
47 |
54 |
|
DOOM |
TSSAA 8TX |
88 |
|
136 |
Rise of the Tomb Raider |
Выкл. |
65 |
69 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
46 |
49 |
|
Total War: WARHAMMER II |
Выкл. |
31 |
30 |
|
Макс. |
|
|
+21% |
+55% |
Средн. |
|
|
+8% |
+33% |
Мин. |
|
|
−3% |
+12% |
2560 × 1440 (4C@2.5 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon R9 390X (Direct3D 11) |
AMD Radeon R9 390X (Direct3D 12) |
AMD Radeon R9 390X (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
26 |
34 |
31 |
Battlefield 1 |
TAA |
65 |
65 |
|
Deus Ex: Mankind Divided |
Выкл. |
33 |
37 |
|
DOOM |
TSSAA 8TX |
61 |
|
92 |
Rise of the Tomb Raider |
Выкл. |
47 |
49 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
36 |
37 |
|
Total War: WARHAMMER II |
Выкл. |
23 |
23 |
|
Макс. |
|
|
31% |
51% |
Средн. |
|
|
8% |
35% |
Мин. |
|
|
0% |
19% |
2560 × 1440 (8C@4.0 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon R9 390X (Direct3D 11) |
AMD Radeon R9 390X (Direct3D 12) |
AMD Radeon R9 390X (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
35 |
42 |
39 |
Battlefield 1 |
TAA |
68 |
64 |
|
Deus Ex: Mankind Divided |
Выкл. |
32 |
37 |
|
DOOM |
TSSAA 8TX |
61 |
|
90 |
Rise of the Tomb Raider |
Выкл. |
47 |
49 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
35 |
36 |
|
Total War: WARHAMMER II |
Выкл. |
23 |
22 |
|
Макс. |
|
|
+20% |
+48% |
Средн. |
|
|
+5% |
+29% |
Мин. |
|
|
−6% |
+11% |
3840 × 2160 (4C@2.5 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon R9 390X (Direct3D 11) |
AMD Radeon R9 390X (Direct3D 12) |
AMD Radeon R9 390X (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
24 |
32 |
30 |
Battlefield 1 |
|
40 |
41 |
|
Deus Ex: Mankind Divided |
|
18 |
20 |
|
DOOM |
|
34 |
|
51 |
Rise of the Tomb Raider |
|
26 |
27 |
|
Tom Clancy's The Division |
TAA: Stabilization |
22 |
22 |
|
Total War: WARHAMMER II |
Выкл. |
13 |
13 |
|
Макс. |
|
|
33% |
50% |
Средн. |
|
|
8% |
38% |
Мин. |
|
|
0% |
25% |
3840 × 2160 (8C@4.0 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon R9 390X (Direct3D 11) |
AMD Radeon R9 390X (Direct3D 12) |
AMD Radeon R9 390X (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
29 |
36 |
34 |
Battlefield 1 |
42 |
40 |
|
Deus Ex: Mankind Divided |
17 |
19 |
|
DOOM |
34 |
|
49 |
Rise of the Tomb Raider |
30 |
27 |
|
Tom Clancy's The Division |
TAA: Stabilization |
21 |
22 |
|
Total War: WARHAMMER II |
Выкл. |
13 |
13 |
|
Макс. |
|
|
+24% |
+44% |
Средн. |
|
|
+4% |
+31% |
Мин. |
|
|
−10% |
+17% |
⇡#AMD Radeon R9 Fury X
1920 × 1080 (4C@2.5 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon R9 Fury X (Direct3D 11) |
AMD Radeon R9 Fury X (Direct3D 12) |
AMD Radeon R9 Fury X (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
29 |
48 |
44 |
Battlefield 1 |
TAA |
79 |
74 |
|
Deus Ex: Mankind Divided |
Выкл. |
55 |
63 |
|
DOOM |
TSSAA 8TX |
70 |
|
141 |
Rise of the Tomb Raider |
Выкл. |
53 |
66 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
46 |
64 |
|
Total War: WARHAMMER II |
Выкл. |
40 |
36 |
|
Макс. |
|
|
66% |
101% |
Средн. |
|
|
21% |
77% |
Мин. |
|
|
-10% |
52% |
1920 × 1080 (8C@4.0 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon R9 Fury X (Direct3D 11) |
AMD Radeon R9 Fury X (Direct3D 12) |
AMD Radeon R9 Fury X (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
39 |
48 |
45 |
Battlefield 1 |
TAA |
100 |
91 |
|
Deus Ex: Mankind Divided |
Выкл. |
57 |
64 |
|
DOOM |
TSSAA 8TX |
92 |
|
168 |
Rise of the Tomb Raider |
Выкл. |
56 |
66 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
60 |
62 |
|
Total War: WARHAMMER II |
Выкл. |
42 |
43 |
|
Макс. |
|
|
+23% |
+83% |
Средн. |
|
|
+8% |
+49% |
Мин. |
|
|
−9% |
+15% |
2560 × 1440 (4C@2.5 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon R9 Fury X (Direct3D 11) |
AMD Radeon R9 Fury X (Direct3D 12) |
AMD Radeon R9 Fury X (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
27 |
42 |
36 |
Battlefield 1 |
TAA |
59 |
58 |
|
Deus Ex: Mankind Divided |
Выкл. |
37 |
40 |
|
DOOM |
TSSAA 8TX |
69 |
|
98 |
Rise of the Tomb Raider |
Выкл. |
37 |
56 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
36 |
47 |
|
Total War: WARHAMMER II |
Выкл. |
30 |
26 |
|
Макс. |
|
|
56% |
42% |
Средн. |
|
|
22% |
38% |
Мин. |
|
|
-13% |
33% |
2560 × 1440 (8C@4.0 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon R9 Fury X (Direct3D 11) |
AMD Radeon R9 Fury X (Direct3D 12) |
AMD Radeon R9 Fury X (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
33 |
42 |
39 |
Battlefield 1 |
TAA |
84 |
71 |
|
Deus Ex: Mankind Divided |
Выкл. |
38 |
45 |
|
DOOM |
TSSAA 8TX |
69 |
|
113 |
Rise of the Tomb Raider |
Выкл. |
43 |
58 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
44 |
47 |
|
Total War: WARHAMMER II |
Выкл. |
32 |
32 |
|
Макс. |
|
|
+35% |
+64% |
Средн. |
|
|
+12% |
+41% |
Мин. |
|
|
−15% |
+18% |
3840 × 2160 (4C@2.5 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon R9 Fury X (Direct3D 11) |
AMD Radeon R9 Fury X (Direct3D 12) |
AMD Radeon R9 Fury X (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
26 |
40 |
36 |
Battlefield 1 |
|
42 |
33 |
|
Deus Ex: Mankind Divided |
|
12 |
14 |
|
DOOM |
|
41 |
|
56 |
Rise of the Tomb Raider |
|
19 |
29 |
|
Tom Clancy's The Division |
TAA: Stabilization |
26 |
28 |
|
Total War: WARHAMMER II |
Выкл. |
12 |
11 |
|
Макс. |
|
|
54% |
38% |
Средн. |
|
|
17% |
38% |
Мин. |
|
|
-21% |
37% |
3840 × 2160 (8C@4.0 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon R9 Fury X (Direct3D 11) |
AMD Radeon R9 Fury X (Direct3D 12) |
AMD Radeon R9 Fury X (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
30 |
39 |
36 |
Battlefield 1 |
|
50 |
40 |
|
Deus Ex: Mankind Divided |
|
20 |
16 |
|
DOOM |
|
40 |
|
61 |
Rise of the Tomb Raider |
|
24 |
29 |
|
Tom Clancy's The Division |
TAA: Stabilization |
27 |
28 |
|
Total War: WARHAMMER II |
Выкл. |
16 |
15 |
|
Макс. |
|
|
+30% |
+53% |
Средн. |
|
|
+1% |
+36% |
Мин. |
|
|
−20% |
+20% |
⇡#AMD Radeon RX 580
1920 × 1080 (4C@2.5 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon RX 580 (Direct3D 11) |
AMD Radeon RX 580 (Direct3D 12) |
AMD Radeon RX 580 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
28 |
37 |
36 |
Battlefield 1 |
TAA |
80 |
83 |
|
Deus Ex: Mankind Divided |
Выкл. |
49 |
49 |
|
DOOM |
TSSAA 8TX |
69 |
|
127 |
Rise of the Tomb Raider |
Выкл. |
66 |
70 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
50 |
49 |
|
Total War: WARHAMMER II |
Выкл. |
33 |
33 |
|
Макс. |
|
|
32% |
84% |
Средн. |
|
|
7% |
56% |
Мин. |
|
|
-2% |
29% |
1920 × 1080 (8C@4.0 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon RX 580 (Direct3D 11) |
AMD Radeon RX 580 (Direct3D 12) |
AMD Radeon RX 580 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
35 |
36 |
35 |
Battlefield 1 |
TAA |
85 |
86 |
|
Deus Ex: Mankind Divided |
Выкл. |
49 |
50 |
|
DOOM |
TSSAA 8TX |
85 |
|
138 |
Rise of the Tomb Raider |
Выкл. |
69 |
72 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
48 |
49 |
|
Total War: WARHAMMER II |
Выкл. |
34 |
34 |
|
Макс. |
|
|
+4% |
+62% |
Средн. |
|
|
+2% |
+31% |
Мин. |
|
|
0% |
0% |
2560 × 1440 (4C@2.5 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon RX 580 (Direct3D 11) |
AMD Radeon RX 580 (Direct3D 12) |
AMD Radeon RX 580 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
26 |
32 |
30 |
Battlefield 1 |
TAA |
56 |
62 |
|
Deus Ex: Mankind Divided |
Выкл. |
33 |
34 |
|
DOOM |
TSSAA 8TX |
56 |
|
83 |
Rise of the Tomb Raider |
Выкл. |
48 |
50 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
36 |
35 |
|
Total War: WARHAMMER II |
Выкл. |
24 |
24 |
|
Макс. |
|
|
23% |
48% |
Средн. |
|
|
6% |
32% |
Мин. |
|
|
-3% |
15% |
2560 × 1440 (8C@4.0 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon RX 580 (Direct3D 11) |
AMD Radeon RX 580 (Direct3D 12) |
AMD Radeon RX 580 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
29 |
31 |
30 |
Battlefield 1 |
TAA |
64 |
64 |
|
Deus Ex: Mankind Divided |
Выкл. |
33 |
34 |
|
DOOM |
TSSAA 8TX |
57 |
|
89 |
Rise of the Tomb Raider |
Выкл. |
48 |
49 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
35 |
35 |
|
Total War: WARHAMMER II |
Выкл. |
24 |
24 |
|
Макс. |
|
|
+7% |
+56% |
Средн. |
|
|
+2% |
+30% |
Мин. |
|
|
0% |
+3% |
3840 × 2160 (4C@2.5 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon RX 580 (Direct3D 11) |
AMD Radeon RX 580 (Direct3D 12) |
AMD Radeon RX 580 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
24 |
28 |
29 |
Battlefield 1 |
|
37 |
39 |
|
Deus Ex: Mankind Divided |
|
17 |
17 |
|
DOOM |
|
30 |
|
42 |
Rise of the Tomb Raider |
|
26 |
27 |
|
Tom Clancy's The Division |
TAA: Stabilization |
21 |
21 |
|
Total War: WARHAMMER II |
Выкл. |
13 |
13 |
|
Макс. |
|
|
17% |
40% |
Средн. |
|
|
4% |
30% |
Мин. |
|
|
0% |
21% |
3840 × 2160 (8C@4.0 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon RX 580 (Direct3D 11) |
AMD Radeon RX 580 (Direct3D 12) |
AMD Radeon RX 580 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
27 |
29 |
28 |
Battlefield 1 |
|
38 |
38 |
|
Deus Ex: Mankind Divided |
|
17 |
17 |
|
DOOM |
|
31 |
|
45 |
Rise of the Tomb Raider |
|
26 |
27 |
|
Tom Clancy's The Division |
TAA: Stabilization |
21 |
21 |
|
Total War: WARHAMMER II |
Выкл. |
13 |
13 |
|
Макс. |
|
|
+7% |
+45% |
Средн. |
|
|
+2% |
+24% |
Мин. |
|
|
0% |
+4% |
⇡#AMD Radeon RX Vega 64
1920 × 1080 (4C@2.5 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon RX Vega 64 (Direct3D 11) |
AMD Radeon RX Vega 64 (Direct3D 12) |
AMD Radeon RX Vega 64 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
29 |
56 |
57 |
Battlefield 1 |
TAA |
92 |
97 |
|
Deus Ex: Mankind Divided |
Выкл. |
71 |
64 |
|
DOOM |
TSSAA 8TX |
72 |
|
178 |
Rise of the Tomb Raider |
Выкл. |
85 |
108 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
78 |
81 |
|
Total War: WARHAMMER II |
Выкл. |
57 |
49 |
|
Макс. |
|
|
93% |
147% |
Средн. |
|
|
18% |
122% |
Мин. |
|
|
-14% |
97% |
1920 × 1080 (8C@4.0 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon RX Vega 64 (Direct3D 11) |
AMD Radeon RX Vega 64 (Direct3D 12) |
AMD Radeon RX Vega 64 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
46 |
59 |
60 |
Battlefield 1 |
TAA |
136 |
125 |
|
Deus Ex: Mankind Divided |
Выкл. |
77 |
79 |
|
DOOM |
TSSAA 8TX |
110 |
|
200 |
Rise of the Tomb Raider |
Выкл. |
106 |
114 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
80 |
84 |
|
Total War: WARHAMMER II |
Выкл. |
62 |
54 |
|
Макс. |
|
|
+28% |
+82% |
Средн. |
|
|
+4% |
+56% |
Мин. |
|
|
−13% |
+30% |
2560 × 1440 (4C@2.5 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon RX Vega 64 (Direct3D 11) |
AMD Radeon RX Vega 64 (Direct3D 12) |
AMD Radeon RX Vega 64 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
27 |
51 |
50 |
Battlefield 1 |
TAA |
91 |
96 |
|
Deus Ex: Mankind Divided |
Выкл. |
52 |
53 |
|
DOOM |
TSSAA 8TX |
71 |
|
139 |
Rise of the Tomb Raider |
Выкл. |
75 |
77 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
58 |
58 |
|
Total War: WARHAMMER II |
Выкл. |
42 |
37 |
|
Макс. |
|
|
89% |
96% |
Средн. |
|
|
15% |
90% |
Мин. |
|
|
-12% |
85% |
2560 × 1440 (8C@4.0 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon RX Vega 64 (Direct3D 11) |
AMD Radeon RX Vega 64 (Direct3D 12) |
AMD Radeon RX Vega 64 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
41 |
51 |
50 |
Battlefield 1 |
TAA |
101 |
100 |
|
Deus Ex: Mankind Divided |
Выкл. |
53 |
55 |
|
DOOM |
TSSAA 8TX |
92 |
|
143 |
Rise of the Tomb Raider |
Выкл. |
77 |
81 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
58 |
54 |
|
Total War: WARHAMMER II |
Выкл. |
42 |
38 |
|
Макс. |
|
|
+24% |
+55% |
Средн. |
|
|
+3% |
+39% |
Мин. |
|
|
−10% |
+22% |
3840 × 2160 (4C@2.5 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon RX Vega 64 (Direct3D 11) |
AMD Radeon RX Vega 64 (Direct3D 12) |
AMD Radeon RX Vega 64 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
26 |
47 |
46 |
Battlefield 1 |
|
62 |
62 |
|
Deus Ex: Mankind Divided |
|
28 |
28 |
|
DOOM |
|
50 |
|
73 |
Rise of the Tomb Raider |
|
42 |
42 |
|
Tom Clancy's The Division |
TAA: Stabilization |
34 |
35 |
|
Total War: WARHAMMER II |
Выкл. |
23 |
21 |
|
Макс. |
|
|
81% |
77% |
Средн. |
|
|
13% |
61% |
Мин. |
|
|
-9% |
46% |
3840 × 2160 (8C@4.0 GHz) |
|
Полноэкранное сглаживание |
AMD Radeon RX Vega 64 (Direct3D 11) |
AMD Radeon RX Vega 64 (Direct3D 12) |
AMD Radeon RX Vega 64 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
37 |
48 |
48 |
Battlefield 1 |
|
61 |
59 |
|
Deus Ex: Mankind Divided |
|
29 |
29 |
|
DOOM |
|
54 |
|
75 |
Rise of the Tomb Raider |
|
42 |
43 |
|
Tom Clancy's The Division |
TAA: Stabilization |
34 |
32 |
|
Total War: WARHAMMER II |
Выкл. |
23 |
21 |
|
Макс. |
|
|
+30% |
+39% |
Средн. |
|
|
+2% |
+34% |
Мин. |
|
|
−9% |
+30% |
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