В первой части исследования мы узнали, что новые API пока не оправдывают ожиданий. Владельцы мощных сбалансированных систем ничего не теряют, по-прежнему играя под DirectX 11, а старые GPU NVIDIA обновление API попросту оставило за бортом. Но не будем спешить с выводами, ведь тестирование на слабом CPU принесло куда более яркие результаты!
⇡#NVIDIA GeForce GTX 1060
1920 × 1080 (4C @ 2,5 GHz) |
|
Полноэкранное сглаживание |
NVIDIA GeForce GTX 1060 (Direct3D 11) |
NVIDIA GeForce GTX 1060 (Direct3D 12) |
NVIDIA GeForce GTX 1060 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
39 |
38 |
35 |
Battlefield 1 |
TAA |
77 |
79 |
|
Deus Ex: Mankind Divided |
Выкл. |
43 |
45 |
|
DOOM |
TSSAA 8TX |
95 |
|
122 |
Rise of the Tomb Raider |
Выкл. |
72 |
67 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
51 |
48 |
|
Total War: WARHAMMER II |
Выкл. |
36 |
32 |
|
Макс. |
|
|
5% |
28% |
Средн. |
|
|
-3% |
9% |
Мин. |
|
|
-11% |
-10% |
1920 × 1080 (8C @ 4,0 GHz) |
|
Полноэкранное сглаживание |
NVIDIA GeForce GTX 1060 (Direct3D 11) |
NVIDIA GeForce GTX 1060 (Direct3D 12) |
NVIDIA GeForce GTX 1060 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
40 |
37 |
34 |
Battlefield 1 |
TAA |
87 |
80 |
|
Deus Ex: Mankind Divided |
Выкл. |
45 |
45 |
|
DOOM |
TSSAA 8TX |
112 |
|
136 |
Rise of the Tomb Raider |
Выкл. |
75 |
75 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
51 |
47 |
|
Total War: WARHAMMER II |
Выкл. |
38 |
32 |
|
Макс. |
|
|
+0% |
+21% |
Средн. |
|
|
−7% |
+3% |
Мин. |
|
|
−16% |
−15% |
2560 × 1440 (4C @ 2,5 GHz) |
|
Полноэкранное сглаживание |
NVIDIA GeForce GTX 1060 (Direct3D 11) |
NVIDIA GeForce GTX 1060 (Direct3D 12) |
NVIDIA GeForce GTX 1060 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
32 |
31 |
29 |
Battlefield 1 |
TAA |
60 |
59 |
|
Deus Ex: Mankind Divided |
Выкл. |
30 |
30 |
|
DOOM |
TSSAA 8TX |
77 |
|
80 |
Rise of the Tomb Raider |
Выкл. |
50 |
48 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
35 |
33 |
|
Total War: WARHAMMER II |
Выкл. |
26 |
22 |
|
Макс. |
|
|
0% |
4% |
Средн. |
|
|
-5% |
-3% |
Мин. |
|
|
-15% |
-9% |
2560 × 1440 (8C @ 4,0 GHz) |
|
Полноэкранное сглаживание |
NVIDIA GeForce GTX 1060 (Direct3D 11) |
NVIDIA GeForce GTX 1060 (Direct3D 12) |
NVIDIA GeForce GTX 1060 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
33 |
31 |
28 |
Battlefield 1 |
TAA |
64 |
59 |
|
Deus Ex: Mankind Divided |
Выкл. |
30 |
30 |
|
DOOM |
TSSAA 8TX |
77 |
|
89 |
Rise of the Tomb Raider |
Выкл. |
51 |
50 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
35 |
33 |
|
Total War: WARHAMMER II |
Выкл. |
26 |
23 |
|
Макс. |
|
|
+0% |
+16% |
Средн. |
|
|
−6% |
+0% |
Мин. |
|
|
−12% |
−15% |
3840 × 2160 (4C @ 2,5 GHz) |
|
Полноэкранное сглаживание |
NVIDIA GeForce GTX 1060 (Direct3D 11) |
NVIDIA GeForce GTX 1060 (Direct3D 12) |
NVIDIA GeForce GTX 1060 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
30 |
30 |
26 |
Battlefield 1 |
|
36 |
35 |
|
Deus Ex: Mankind Divided |
|
16 |
16 |
|
DOOM |
|
39 |
|
44 |
Rise of the Tomb Raider |
|
26 |
23 |
|
Tom Clancy's The Division |
TAA: Stabilization |
20 |
18 |
|
Total War: WARHAMMER II |
Выкл. |
14 |
12 |
|
Макс. |
|
|
0% |
13% |
Средн. |
|
|
-6% |
0% |
Мин. |
|
|
-14% |
-13% |
3840 × 2160 (8C@4,0 GHz) |
|
Полноэкранное сглаживание |
NVIDIA GeForce GTX 1060 (Direct3D 11) |
NVIDIA GeForce GTX 1060 (Direct3D 12) |
NVIDIA GeForce GTX 1060 (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
30 |
29 |
26 |
Battlefield 1 |
|
37 |
35 |
|
Deus Ex: Mankind Divided |
|
16 |
16 |
|
DOOM |
|
41 |
|
47 |
Rise of the Tomb Raider |
|
26 |
22 |
|
Tom Clancy's The Division |
TAA: Stabilization |
20 |
18 |
|
Total War: WARHAMMER II |
Выкл. |
14 |
12 |
|
Макс. |
|
|
+0% |
+15% |
Средн. |
|
|
−8% |
+1% |
Мин. |
|
|
−15% |
−13% |
⇡#NVIDIA GeForce GTX 1080 Ti
1920 × 1080 (4C@2,5 GHz) |
|
Полноэкранное сглаживание |
NVIDIA GeForce GTX 1080 Ti (Direct3D 11) |
NVIDIA GeForce GTX 1080 Ti (Direct3D 12) |
NVIDIA GeForce GTX 1080 Ti (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
53 |
65 |
64 |
Battlefield 1 |
TAA |
98 |
90 |
|
Deus Ex: Mankind Divided |
Выкл. |
89 |
86 |
|
DOOM |
TSSAA 8TX |
102 |
|
199 |
Rise of the Tomb Raider |
Выкл. |
96 |
121 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
102 |
104 |
|
Total War: WARHAMMER II |
Выкл. |
67 |
49 |
|
Макс. |
|
|
26% |
+95% |
Средн. |
|
|
2% |
+58% |
Мин. |
|
|
-27% |
+21% |
1920 × 1080 (8C@4,0 GHz) |
|
Полноэкранное сглаживание |
NVIDIA GeForce GTX 1080 Ti (Direct3D 11) |
NVIDIA GeForce GTX 1080 Ti (Direct3D 12) |
NVIDIA GeForce GTX 1080 Ti (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
74 |
76 |
70 |
Battlefield 1 |
TAA |
151 |
141 |
|
Deus Ex: Mankind Divided |
Выкл. |
91 |
91 |
|
DOOM |
TSSAA 8TX |
159 |
|
200 |
Rise of the Tomb Raider |
Выкл. |
142 |
158 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
109 |
113 |
|
Total War: WARHAMMER II |
Выкл. |
79 |
80 |
|
Макс. |
|
|
+11% |
+26% |
Средн. |
|
|
+2% |
+10% |
Мин. |
|
|
−7% |
−5% |
2560 × 1440 (4C @ 2,5 GHz) |
|
Полноэкранное сглаживание |
NVIDIA GeForce GTX 1080 Ti (Direct3D 11) |
NVIDIA GeForce GTX 1080 Ti (Direct3D 12) |
NVIDIA GeForce GTX 1080 Ti (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
51 |
62 |
59 |
Battlefield 1 |
TAA |
98 |
91 |
|
Deus Ex: Mankind Divided |
Выкл. |
64 |
63 |
|
DOOM |
TSSAA 8TX |
88 |
|
169 |
Rise of the Tomb Raider |
Выкл. |
94 |
104 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
74 |
71 |
|
Total War: WARHAMMER II |
Выкл. |
56 |
46 |
|
Макс. |
|
|
22% |
92% |
Средн. |
|
|
0% |
54% |
Мин. |
|
|
-18% |
16% |
2560 × 1440 (8C @ 4,0 GHz) |
|
Полноэкранное сглаживание |
NVIDIA GeForce GTX 1080 Ti (Direct3D 11) |
NVIDIA GeForce GTX 1080 Ti (Direct3D 12) |
NVIDIA GeForce GTX 1080 Ti (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
64 |
64 |
59 |
Battlefield 1 |
TAA |
109 |
102 |
|
Deus Ex: Mankind Divided |
Выкл. |
63 |
63 |
|
DOOM |
TSSAA 8TX |
155 |
|
178 |
Rise of the Tomb Raider |
Выкл. |
101 |
104 |
|
Tom Clancy's The Division |
SMAA 1x Ultra + TAA: Supersampling |
76 |
80 |
|
Total War: WARHAMMER II |
Выкл. |
58 |
58 |
|
Макс. |
|
|
+5% |
+15% |
Средн. |
|
|
+0% |
+4% |
Мин. |
|
|
−6% |
−8% |
3840 × 2160 (4C@2,5 GHz) |
|
Полноэкранное сглаживание |
NVIDIA GeForce GTX 1080 Ti (Direct3D 11) |
NVIDIA GeForce GTX 1080 Ti (Direct3D 12) |
NVIDIA GeForce GTX 1080 Ti (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
47 |
57 |
56 |
Battlefield 1 |
|
75 |
60 |
|
Deus Ex: Mankind Divided |
|
36 |
35 |
|
DOOM |
|
84 |
|
87 |
Rise of the Tomb Raider |
|
57 |
57 |
|
Tom Clancy's The Division |
TAA: Stabilization |
45 |
40 |
|
Total War: WARHAMMER II |
Выкл. |
32 |
28 |
|
Макс. |
|
|
21% |
19% |
Средн. |
|
|
-4% |
11% |
Мин. |
|
|
-20% |
4% |
3840 × 2160 (8C@4,0 GHz) |
|
Полноэкранное сглаживание |
NVIDIA GeForce GTX 1080 Ti (Direct3D 11) |
NVIDIA GeForce GTX 1080 Ti (Direct3D 12) |
NVIDIA GeForce GTX 1080 Ti (Vulkan) |
Ashes of the Singularity: Escalation |
Выкл. |
58 |
59 |
63 |
Battlefield 1 |
|
76 |
67 |
|
Deus Ex: Mankind Divided |
|
35 |
35 |
|
DOOM |
|
85 |
|
97 |
Rise of the Tomb Raider |
|
56 |
62 |
|
Tom Clancy's The Division |
TAA: Stabilization |
43 |
46 |
|
Total War: WARHAMMER II |
Выкл. |
32 |
28 |
|
Макс. |
|
|
+11% |
+14% |
Средн. |
|
|
−1% |
+11% |
Мин. |
|
|
−13% |
+9% |
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